Date Completed: January 14th, 2018
Most of the content that has come out for the Playstation VR would be better understood as ‘experiences’ rather than games. I was hoping that Farpoint VR might be something different – something fantastic. The game came out in May 2017 as part of a bundle with the Aim controller and the total bundle price wasn’t much more than the price of a normal game. I decided to wait for the reviews to make any purchase decisions and the reviews were very disappointing. I decided that even with poor reviews I was interested in the game if it came as part of the controller bundle. Sadly they sold out of the controller bundle and I didn’t see it in stock again FOR SIX MONTHS. There were even rumors that the bundle had been discontinued. Shortly before Christmas 2017 I started seeing it show up online again but my budget for the month had already been blown several times over so I didn’t buy it. Luckily I received some cash for Christmas and I noticed the bundle had gone on-sale at the local Walmart for 10$ cheaper than anywhere else. I snatched it up immediately.
I started playing the game and immediately got motion sick. This was a surprise to me because I had played the Doom demo in VR and hadn’t experienced any major issues and Farpoint VR isn’t anywhere near as frantic a game. I was only able to play in 5 minute intervals at first. I started reading up on VR sickness online and found that ginger supplements were recommended as well as pointing a fan at yourself. I set up a series of fans in my game room and made myself tea with ginger oil my wife had supplied before each play session and surprisingly it worked. It didn’t completely eliminate motion sickness but I was able to complete the game with minimal discomfort.
The game is a first person shooter but movement is restricted in most directions by the game’s ‘Comfort Controls’. I didn’t try changing the default comfort settings because of my early issues with motion sickness but it appears you can play the game with a more traditional range of motion. There is a minimal story to the game but mostly it involves exploring an Alien world and killing what you find there. Since movement is restricted the game itself ends up being very linear. You mostly walk down corridors with very few twists and turns. The story unfolds as you explore via a series of hologram flashbacks. The story is very basic and while it does have a few interesting parts overall I’d call it forgettable.
With only a few basic enemy types, linear exploration and a ‘meh’ story you’d think I wouldn’t have enjoyed the game but much like other VR titles the VR makes it fun. Combat felt realistic (especially with the Aim controller) and while movement was linear the sense of immersion into the environment helped with the enjoyment factor. If this game wasn’t in VR I would not recommend it, but I think my pre-purchase impression was correct. If you can get it bundled with the Aim controller it’s totally worth it.
- Is it fun: Yes
- Score: 6/10
- Length: 6-8 hours
- System: Playstation 4
- Genre: First-Person Shooter / VR