Super Mario Odyssey

Date Completed : January 7th, 2018

I knew when this game was announced that I would buy it eventually but I wasn’t as excited about it as I usually would be for a new Mario game.  The screenshots didn’t really grab my attention and the Wii U Mario games fell a bit flat.  I planned on putting the game on my Christmas list and playing it whenever I got around to it.  The reviews that game out were overwhelmingly positive but I’ve learned that reviews – particularly game reviews – don’t always align well with reality.  I didn’t end up putting the game on my Christmas list because I was considering the idea of getting it for one of my sons but I couldn’t decide which one and ended up forgetting about it.  Christmas came along and in the aftermath my wife noticed that we didn’t yet have a copy of Super Mario Odyssey in the house.  She ordered it immediately and we had it a few days after Christmas.

It turns out the reviews were accurate.  This game is fantastic.  The game feels both instantly familiar and excitingly new.  Nintendo has clearly adopted the ‘social network’ strategy of constant positive reinforcement.  The goal of the game is to collect ‘Power Moons’ and there are power moons EVERYWHERE.  There are so many power moons in the game that someone figured out that over the course of the game if you collect all the moons you will spend over an hour watching the brief ‘You got a moon!’ animation.  That’s a lot of mooning.  The massive quantity of moons hidden also encourages full exploration of the various worlds you explore, all of which are fantastically designed and very unique.

You may be wondering what’s new and exciting about this Mario game that Mario games didn’t have in the past and the answer to that question would be Hats.  Mario’s had is replaced by ‘Cappy’ some sort of Hat monster that has the ability to possess other creatures that Mario encounters.  Almost all enemies from Goombas to Dinosaurs can be controlled and even some inanimate objects are not immune to Cappy’s Imperius curse.  This sets up for some truly great moments that I don’t want to spoil but I was ALL SMILES.

My kids all loved watching me play and since I finished the game both of my older children have played their way to the final level and one of them has even beaten the final boss (I suspect my younger son will beat it tomorrow).  We found out that there is a two player mode where one person controls Mario and a second player can control Cappy.  This was also a lot of fun and the second player was really able to help with some precision Hat throwing while I was able to focus on my Mario-ing.

Overall a fantastic game.  Total recommend.

  • Is it fun: Yes
  • Score: 10/10
  • Length:  20 hours
  • System: Nintendo Switch
  • Genre: Platform

 

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